I want to know about monotonous queue. I google it, but found nothing(may be i'm not good at searching!). :( Can any one describe it or give me some idea and information about it? It will be really appreciable. Thanks in advance. :)
№ | Пользователь | Рейтинг |
---|---|---|
1 | tourist | 3993 |
2 | jiangly | 3743 |
3 | orzdevinwang | 3707 |
4 | Radewoosh | 3627 |
5 | jqdai0815 | 3620 |
6 | Benq | 3564 |
7 | Kevin114514 | 3443 |
8 | ksun48 | 3434 |
9 | Rewinding | 3397 |
10 | Um_nik | 3396 |
Страны | Города | Организации | Всё → |
№ | Пользователь | Вклад |
---|---|---|
1 | cry | 167 |
2 | Um_nik | 163 |
3 | maomao90 | 162 |
3 | atcoder_official | 162 |
5 | adamant | 159 |
6 | -is-this-fft- | 158 |
7 | awoo | 155 |
8 | TheScrasse | 154 |
9 | Dominater069 | 153 |
10 | djm03178 | 152 |
I want to know about monotonous queue. I google it, but found nothing(may be i'm not good at searching!). :( Can any one describe it or give me some idea and information about it? It will be really appreciable. Thanks in advance. :)
Название |
---|
It really sounds like it's just a queue whose items form a monotonous sequence. Maybe you have more precise questions?
I don't know too much about it, but someone calls it convex-hull trick or queue dp. It reduce the complexity of dp. Sorry for inconvenience.
If it's also called convex hull trick, it's probably this:
https://wcipeg.com/wiki/Convex_hull_trick
Thank you for your response. :)
I found something at here!