A long time ago there was a competition called Deadline24, which I really enjoyed! Unfortunately, the last edition of it was in 2018. In that competition, you need to write a program, which connects to the server via TCP and plays some game. Usually, the game is turn-based, so you need to read the current state, make a move, wait for the next turn, and so on.
I like this format, so as a hobby project, I decided to write a server for a game in the same format. The game itself is very simple. You are playing as a circle, which flies around the field, and need to collect as many other circles as possible. The only hard part is that you can't change your speed instantly, you can only change acceleration.
The contest is already live! You can watch the current game in real-time: https://aicontest.dev/ and read more detailed rules of the game: https://github.com/bminaiev/aicontest.dev/blob/master/README.md
Consider writing a bot for it! In two weeks top-3 players from the "Highest Scores" (the biggest score achieved in any game) tab will get 100, 50 and 25 TON from me.
Also, I am very interested in the feedback about this game:
- Do you like the format in general?
- Do you like a specific game?
- What could be improved?
UPD. The contest has finished. Congratulations to the winners:
- al13n — 175 points
- progiv-rust-main — 160 points
- eulersche_Zahl — 150 points
Please send me your details in DM.
Also, the server will continue working, so if you want to participate, you still can do it.