I was wondering if we could implement Prim's algo in O(n log n) (n is number of vertices)
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I was wondering if we could implement Prim's algo in O(n log n) (n is number of vertices)
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I believe the the best we can get is $$$O(m\cdot\lg(n))$$$ for general graphs. I'm assuming the problem you are solving doesn't give you edges explicitly but instead defines their weight based on some vertex properties. Like $$$cost(u, v) = a_u \oplus a_v $$$(You can find this problem here). Or if a vertex is connected to a range a contiguous range of vertices. Or if the vertices are actually points on 2d-plane and we use euclidean distance.
tl;dr; No, unless graph has special properties.
You're right, iam solving problem which the vertices are points on 2d-plane. You have any link about this ?. Tkx.
If you are using euclidean distance on points on the plane, you know that the minimum spanning tree will be a subset of the delaunay triangulation, which has O(n) edges, and can be found in O(n*log(n)). So you can do this:
Of course, finding the delaunay triangulation is an enormous amount of work to actually implement...