D2A author: 300iq, cdkrot, developer: 300iq
D2B author: isaf27, developer: cdkrot
D1A author: isaf27, developer: isaf27
Jury's solution (isaf27): 40973089
D1B author: 300iq, developer: Flyrise
D1С author: pashka, developer: cdkrot
D1D author: tourist, developers: qoo2p5, VArtem
The first solution: 40971595 and the second solution: 40971634.
D1E author: isaf27, developer: isaf27
Jury's solution (by isaf27): 40973023
D1F author: GlebsHP, developers: demon1999, PavelKunyavskiy
Credits to all jury members, who contributed to this round and EJOI: tourist, PavelKunyavskiy, niyaznigmatul, 300iq, GlebsHP, pashka, qoo2p5, VArtem, demon1999, Flyrise, ifsmirnov, isaf27, yeputons, cdkrot.
Downvoted, thanks for explaining the "simple cases analysis" for Div1D
Well, I also hoped to see a nice solution for AB-strings, without considering much cases, and with a proof it works.
But sadly, my crude explanation without proof looks better than the current tutorial.
I hope the authors are going to write a more complete tutorial!
We tried to improve it a bit.
We tried to improve it a bit.
The Real Div1D Tutorial
Readers practice is a legitimate learning tool, it forces you to wholly understand the soltuoins.
An example: https://codeforces.me/blog/entry/53168
Even this post relies alot on readers prectic, you can see it is so efficient and now so many people are using bitset optimizations.
During the round,I noticed that in div2 B it is written that "In one operation you can select some i (1 ≤ i ≤ n) and replace element ai with ai & x,",which it's said "some",meaning I can choose an many i(s) as I like.So I think the max ans should be 1 instead of 2(Maybe it's just a translation mistake).
However, I got tons of Wrong Answer because of this. So,is it a mistake....or because I am too weak in English?
SORRY FOR MY POOR ENGLISH
literally got same meaning just like u by "SOME"!!
my div1 D solution
40970859
I coded so many lines...
Something went wrong :D
Those are rookie numbers 40977102
Because you are a fool.
some of the submissions in editorial can not be visited
should be fixed now.
In Div2E/Div1C, here is a simplier solution:
Let dp[i][j][k] means the min cost that we are at pos i, we have built j houses in [1,i]and k means if we are going to build a house at pos i ( k = 0 or 1 )
when transforming , it's clear that:
when k = 0, we can use dp[i][j][0] to update dp[i+1][j+1][1] and dp[i+1][j][0],means if we are going to build a house at pos (i+1)
when k = 1, we can use dp[i][j][1] to update dp[i+2][j+1][1] and dp[i+2][j][0],means if we are going wo build a house at pos (i+2) ( we cannot build at pos(i+1) now since pos i has already had a lovely house)
You can see the DP equation in my Code: 40965480
Complexity: O(n2)
I used the algorithm during the contest and acceptted,and I think it's much clearer than the Editorial
SORRY FOR MY POOR ENGLISH
Yeah, that is another of jury solutions, moreover, it is the first solution I have prepared :)
But I decided that the second solution explained in the editorial is simpler.
Stop commenting man. No matter what you write you will get downvotes for sure.
In your solution aren't we constructing j houses in [1,i] instead of [1,i) because when k =0 you incremented j i.e dp[i+1][j+1][1]. Here i th element was not taken as k=0 for i and i+1 th element is taken and that was shown in j too as j was incremented.
OMG,that is my mistake.Thanks.
Fixed.
why dont we update dp[i+1][j][0] from dp[i][j][1]?
We cannot know the height of (i+1) if you do that.
dp[i+1][j][0] = dp[i][j][1] + ????(something you don't know)
So how do we transform dp[i][j][1] into dp[i+2][j][0] then ?
Since we have built a house at pos i, it's clear that we cannot build at pos (i+1).If we are not going to build at pos (i+2), then the cost will just be (making mountant (i+1) lower than i)
See in my code:
Mymin(dp[i+1][j][0],N+P(i+1,a[i]-1));
Are you clear now? :)
Thanks for your code and solution, I think it's easier for me to understand it than Tutorial. But the code will be more readable if you don't use the word like "forx", "For". Anyway,Thanks. :)
:-)
if(!k) Mymin(dp[i+1][j+1][1],N+P(i,a[i+1]-1));
for this part,we are updating (i+1)th position considering ith position's state but why don't you consider i+2 position's value as this value can be greater or eqaul to the value of ith position. Doesn't it be?
Mymin(dp[i+1][j+1][1],N+P(i,i+2,a[i+1]-1));
The cost of pos i+2 is consider in the part
What's more,if you write like
Mymin(dp[i+1][j+1][1],N+P(i,i+2,a[i+1]-1));
,You will consider the cost of pos i+2 twice and get wrong answer.I understood it later. Thanks for the tutorial.It's more easier to understand than the editorial.
Thanks for the explanation! I have a slight correction (please correct me if I'm wrong):
dp[i+2][j][0] should be dp[i+1][j][0]. This confused me a bit initially but might help others.
It should be dp[i+2] If you want to go to dp[i+1]from dp[i]and k= 1 , it will be annoying to think of the cost of i+1 because we do not know whether we are going to build at pos i+2 So,use dp[i+2],for more convindence.
Editorial for Div. 2 B:
"Clearly, if it is possible then there are no more than 2 operations needed."
Can someone explain that? Thanks in advance.
Because having an "and" operation on one number for twice is no use, (a&x)&x is equal to a&x
SORRY FOR MY POOR ENGLISH
observation...
if (value & x) = m
then (m & x) = m and again (m & x) = m and so on ..
(11000 & 10001) = (10000)
(10000 & 10001) = (10000)
(10000 & 10001) = (10000)
............. so on
so from value V, the maximum one different number can be achieved.
so it is enough to check two equal number can be achieved in two operations.
sorry for my poor English.
Thanks!
I am glad to help anyone that I can.
In tutorial of Div1F, I guess it should be d ≥ dp[A] instead of d ≤ dp[A]. Also O(2nn2) seems to be sth like O(2n n2) (wow it seems to be a bug of codeforces).
Fixed it, thanks!
can someone explain more clearly for div2D ?
Maybe I can help if you ask exact question.
Have you tried drawing out the graph with nodes named r1,c1,r2,c2, you will see that connected component accuratly represents table.
Now you have K components, how to connect them in a fast way? Well you can just do K-1 merges between them. So answer is K-1. (by merge I mean chose cell (r,c) such that r and c are not in same component, but you can add (r,c) to connect them).
Actually vamaddur explained to me the intuition as normal floodfill but done in smarter way.
Submission for Reference
Note that the comps part was just used for debugging. I can provide a more detailed explanation of my solution if someone requests.
What do you mean by "drawing out the graph with nodes named r1,c1,r2,c2"?
So if we have elements in positions (r1, c1), (r1, c2), (r2, c1), where r1 ≠ r2 and c1 ≠ c2, then we can produce element (r2, c2).
Draw a edge between (r1, c1), (r1, c2), (r2, c1), and notice that (r2, c2) is in the same connected component.
Hey I noticed something strange on div2D/div1B:
When you submit the O(nlogn), its actually faster than O(n) dsu.
Strange right?
My O(nlogn) — 40990303 — 124 ms (path compression)
My O(n) — 40990296 — 155ms (path comp + ranking)
I thought, it must just be me. But I was curious, so I also edited vamaddur's solution to see if similar would happen.
The same pattern happened, even with different implementations (he had some debugging stuff, etc):
O(n) — 40963207 — 483 ms (path comp + ranking)
My edit on his O(n) to O(nlogn) — 40990415 — 311ms (removed ranking, only path comp)
Now of course I understand complexity is not everything, there is constant factor. But I don't understand how even bad constant factor of one O(n) solution can overcome logn factor of slower dsu.
I think this is strange, maybe it has something to do with the data? Why does the nlogn run faster than the linear solution?
DSU is O(NlogN), due to the get father part going through at most logN different DSUs before arriving at rhe correct one
Path compression + ranking is actually n*a(n), a(n) means you keep taking the log2 until you reach 1. Actually this is almost always considered O(1) because for n = 2^16 a(n) = 4, so most inputs you deal with a(n) won't be more than 4 or 5 operations
However, I don't think that it could be the reason to consider InverseAckermann(n) as a constant completely...
It caps at 4 for this problem, so I just consider it 4, which should be smaller than log2(n).
I remember that path compression + ranking is not O(n)...
Isn't it O(N * InverseAckermann(N))?
BTW, maybe that what makes ranking slower is the
if-else
statements and more RAM access for arrayrank
?My comment above.
And yeah I suspect maybe something like that, but even if you get the max value from a(4e5) = 4
and you compare O(4n) with O(nlogn)
log2(4e5) = 18.6something
so to get 4n > 18n the added constant factor from if-else statements + accesses would have to make it at least 4 or 5 times slower.
Now I'm wondering if that is actually the case, or that data is unbalanced. If that is actually the case, why not always just write nlogn dsu with the better runtime?
As I know, the penalty for branch predicting failure in CPU is huge. And it's hard for CPUs to predict complex conditional jump like the
if-else
statements in ranking...(Sorry for the poor English...Maybe the proper noun isn't correct)
BTW, if we consider the InverseAckermann(n) as a constant because it's capped at
4
, why can't I say that since the n is capped at2e5
, my algorithm is O(1)?OK, implementing it with just if statements is still 155 ms.
As about treating a(n) as constant factor, it is typically done because it is easier to think about. So I just call it O(n).
As for making something large a constant factor, it might be useful, I'm not sure.
I think he means that the if statements are harder to get branch predicted
Well, actually I mean that the if statements in ranking DSU
if(rank[x]>rank[y])
is complex for CPU (it used two RAM references) and it's harder than other branches (like loops) to get branch predicted (value of that expression is almost random). So the conditional jump in ranking DSU (whatever it is,if
orif-else
) could be the performance bottleneck.Another thing that increases the constant factor could be cache miss in RAM accessing. Since the size of array
rank
is over1MB
so it couldn't be put into cache entirely, it can be another reason.So would using conditional operator remove this bottleneck?
Maybe.
Normally, the operator
?:
is based on conditional value statements which run faster than conditional jump statements if the expressions have no side effect because there's no branch prediction here. So you can try the operator?:
to optimize that.Try this:
prt[rank[x]>rank[y]?x:y]=rank[x]>rank[y]?y:x;
But for RAM accessing...I have no idea with optimizing that.
Can someone explain more clearly div2B ?I don't understand why at most 2 operations will suffice for an equal pair??
Firstly its obvious that you'll apply the operation to any element atmost once(because a&x == (a&x)&x ). Let's apply it to the value at position i. Suppose we couldn't find any element a[i]&x in the array. So we apply the operation to a position j. This makes the count of operations used = 2. Still we couldn't find any element a[j]&x in the array. Now suppose we find a position k, such that a[i]&x = a[k]&x. So, using the operation on the position j was a waste. So, at max 2 operations will always suffice. Rest of the elements need not be tampered with.
How can you say that such a 'k' will definitely exist??
If it doesn't exist, then the answer is -1. Else the answer is less than or equal to 2.
Which problems appeared in EJOI?
All problems starting Div1B.
There was also one more problem (which targetted marathon solutions) that was in EJOI.
Div 1 B, C, D, E, F Source
HELP with Problem B. I don't understand the editorial at all.
Ask exact question, please :).
How Problem B is a greedy one ?
I wouldn't call the problem B greedy.
The problem is about detecting which one of 4 cases happens.
But yes, some cases are detected greedily. Like case for ans = 2.
My solution for div1D, finally:
It has a large constant, but at least it should be provable more easily. It's still kind of a PITA to code.
Wow, Div1B has an amazing solution in my opinion. What a great problem! It is so easy to code, yet so hard to solve.
help me with this problem ? if possible with a elaborate explanation . thanks !
The solution is above, so I'll try to explain how to get there intuitively.
First, consider an empty n by m grid. Observe that the minimum number of nodes is n+m+1 — you get that number by making an L shape. Why is it minimal? Well, you must at least have a element in every column and every row, and in a way, they have to support each other. That is, simply making a diagonal can control each column and row, but you won't really be able to get anything unless you have elements in the same column and row.
But, if you do have 2 elements in the same row (say row 0), then they will support each other a lot! Suppose we have 2 elements in the same row, and suppose they're in columns 1 and 2. Then, if we put another element in column 1, we will control that row of column 2 automatically. So, if we can solve column 1, we can also solve column 2, and vice versa.
So, in a way, row 0 links columns 1 and 2 together. Similarly, columns can link rows together. If we put an element in column 1, row 3, then solving row 0 will solve row 3 and vice versa.
Thinking about this relationship, maybe you are inspired to draw these links as edges on a graph. Each element is a link, from row (whatever row it is) to column (whatever column it is). You end up with a bipartite graph. When two rows are in the same connected component, that means that for every solved element in the first row, there is a corresponding solved element in the second, and vice versa. If we can connect the entire graph, then we say that, if any element of a row is solved, the whole column is solved! And since we've connected the whole graph, we must have drawn connections to each column, so the whole graph must be solved!
So, our goal is to make the described bipartite graph fully connected. To do this, count the number of connected components. Then, we want to add edges to connect them. We can always find an edge to connect 2 components here, so the answer is the number of disconnected components — 1. To count we do a very simple dfs.
Here is my solution for implementation details. http://codeforces.me/contest/1012/submission/41098552
Another solution to Div1C (Div2E) is to extend the solution that you found for
k
and use it to find the solution fork+1
.Let's define
used[i]
= 1 if the i'th hill contains a flat, otherwiseused[i]
= 0.To extend the solution from
k
tok+1
, we need to build one extra flat, so we can make one of the following transformations to one of the contiguous subsequences:1- Transform 0 0 0 → 0 1 0. That is, build a new house if it's neighbors are not occupied.
2- Transform 0 01010 0 → 0 10101 0. By this, we get an extra 1. Of course the length of this sequence is arbitrary.
Then you simply have to loop over the possible transformations and choose the transformation that minimizes the total cost.
However, keeping track of the total cost and the cost of transformations turned out to be a little bit tedious and that the DP solution is definitely much simpler to code. Anyway, here is my submission if someone is interested: 41124194.
I wrote a slow but correct dynamic programming for Div1D.And I found if the length of any string is large, decision making seems regular. You can found these regular patterns here.(in function g(x, y, d), where x represents the length of the first string, y represents the length of the second string, and d represents whether the first characters are different). Could anyone prove it or hack it?
Please help. What is complexity for this?
https://codeforces.me/contest/1012/submission/91080831
I thought it was n^3 but it got AC.