This is for basic, below-IOI level problemsets. If one knows the top-down, recursive segment tree, it should be sufficient to solve all segment tree problems that don't rely heavily on constant-time optimization, right?
| # | User | Rating |
|---|---|---|
| 1 | Benq | 3676 |
| 2 | Kevin114514 | 3659 |
| 3 | jiangly | 3640 |
| 4 | turmax | 3450 |
| 5 | tourist | 3382 |
| 6 | strapple | 3360 |
| 7 | Um_nik | 3354 |
| 8 | squareOf105 | 3348 |
| 9 | maroonrk | 3312 |
| 10 | idontwannadothis…e | 3191 |
| # | User | Contrib. |
|---|---|---|
| 1 | Qingyu | 155 |
| 2 | nik_exists | 151 |
| 3 | maspy | 149 |
| 4 | AmShZ | 145 |
| 5 | Um_nik | 143 |
| 6 | Errichto | 139 |
| 7 | BledDest | 136 |
| 8 | adamant | 134 |
| 9 | maroonrk | 132 |
| 10 | cry | 130 |
This is for basic, below-IOI level problemsets. If one knows the top-down, recursive segment tree, it should be sufficient to solve all segment tree problems that don't rely heavily on constant-time optimization, right?
| Name |
|---|



I haven't heard of any situation where bottom-up approach can do more than top-bottom. So, yes, if you don't care much about const optimization and coding time, feel free to go with top-bottom approach only. I personally find bottom-up approach shorter to implement.