Codeforces should be about the player's ability to code, data Structures and algorithms, not the ability to play the genshin's mini-game.
# | User | Rating |
---|---|---|
1 | tourist | 4009 |
2 | jiangly | 3773 |
3 | Radewoosh | 3646 |
4 | ecnerwala | 3624 |
5 | jqdai0815 | 3620 |
5 | Benq | 3620 |
7 | orzdevinwang | 3612 |
8 | Geothermal | 3569 |
8 | cnnfls_csy | 3569 |
10 | Um_nik | 3396 |
# | User | Contrib. |
---|---|---|
1 | Um_nik | 163 |
2 | cry | 161 |
3 | maomao90 | 160 |
4 | -is-this-fft- | 159 |
5 | awoo | 158 |
6 | atcoder_official | 157 |
7 | adamant | 155 |
7 | nor | 155 |
9 | maroonrk | 152 |
10 | Dominater069 | 148 |
Codeforces should be about the player's ability to code, data Structures and algorithms, not the ability to play the genshin's mini-game.
Name |
---|
Nah. It's a pretty common problemsetting approach to use an existing game, it's a constructive problem like 50% of constructive problems (ad-hoc, the other 50% are instead reduced to extremely standard) and with the playground site provided, you can't even complain that it's too annoying to simulate locally (it is, which is why there's a playground site). I don't like constructiveforces in general but this is a completely normal constructiveforces problem.
My code is $$$169$$$ lines long :D (203960705)