C. Arpa and a game with Mojtaba
time limit per test
1 second
memory limit per test
256 megabytes
input
standard input
output
standard output

Mojtaba and Arpa are playing a game. They have a list of n numbers in the game.

In a player's turn, he chooses a number pk (where p is a prime number and k is a positive integer) such that pk divides at least one number in the list. For each number in the list divisible by pk, call it x, the player will delete x and add to the list. The player who can not make a valid choice of p and k loses.

Mojtaba starts the game and the players alternatively make moves. Determine which one of players will be the winner if both players play optimally.

Input

The first line contains a single integer n (1 ≤ n ≤ 100) — the number of elements in the list.

The second line contains n integers a1, a2, ..., an (1 ≤ ai ≤ 109) — the elements of the list.

Output

If Mojtaba wins, print "Mojtaba", otherwise print "Arpa" (without quotes).

You can print each letter in any case (upper or lower).

Examples
Input
4
1 1 1 1
Output
Arpa
Input
4
1 1 17 17
Output
Mojtaba
Input
4
1 1 17 289
Output
Arpa
Input
5
1 2 3 4 5
Output
Arpa
Note

In the first sample test, Mojtaba can't move.

In the second sample test, Mojtaba chooses p = 17 and k = 1, then the list changes to [1, 1, 1, 1].

In the third sample test, if Mojtaba chooses p = 17 and k = 1, then Arpa chooses p = 17 and k = 1 and wins, if Mojtaba chooses p = 17 and k = 2, then Arpa chooses p = 17 and k = 1 and wins.