| # | When | Who | Problem | Lang | Verdict | Time | Memory |
|---|---|---|---|---|---|---|---|
| 80675272 | May/19/2020 12:58 | RKNO | G - Game Design | C++14 (GCC 6-32) | Accepted | 217 ms | 41300 KB |
| 80674525 | May/19/2020 12:48 | RKNO | G - Game Design | C++14 (GCC 6-32) | Accepted | 218 ms | 41300 KB |
| 126823572 | Aug/24/2021 12:13 | GuiStar | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 3800 KB |
| 126827462 | Aug/24/2021 13:08 | xhgybbybz | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 4200 KB |
| 347030059 | Nov/02/2025 00:39 | goats_9 | G - Game Design | C++23 (GCC 14-64, msys2) | Accepted | 62 ms | 100 KB |
| 253053824 | Mar/24/2024 11:54 | vjudge.9 | G - Game Design | C++17 (GCC 7-32) | Accepted | 15 ms | 0 KB |
| 121531278 | Jul/07/2021 08:47 | vjudge3 | G - Game Design | C++17 (GCC 7-32) | Accepted | 30 ms | 0 KB |
| 127497364 | Aug/31/2021 09:21 | walk_alone | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 3700 KB |
| 97179325 | Oct/30/2020 17:25 | yuyu112 | G - Game Design | GNU C++11 | Accepted | 31 ms | 0 KB |
| 94618562 | Oct/04/2020 09:22 | Dongxihu-Hongshan: corndeng, Hust_Konnyaku, GRob-yc# | G - Game Design | GNU C++11 | Accepted | 31 ms | 0 KB |
| 90432607 | Aug/20/2020 07:43 | _gXX | G - Game Design | C++17 (GCC 7-32) | Accepted | 46 ms | 100 KB |
| 126831250 | Aug/24/2021 14:02 | bio_pepper | G - Game Design | C++17 (GCC 9-64) | Accepted | 30 ms | 4200 KB |
| 287445364 | Oct/23/2024 04:23 | Mkswll | G - Game Design | C++23 (GCC 14-64, msys2) | Accepted | 77 ms | 100 KB |
| 72897905 | Mar/10/2020 17:01 | Almost Retired: Ekler, KAN, Um_nik# | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 200 KB |
| 180663591 | Nov/12/2022 20:34 | WHATEVER ~: MarioPariona117, klee, __Jeffrey_22 | G - Game Design | C++20 (GCC 11-64) | Accepted | 15 ms | 0 KB |
| 86471558 | Jul/11/2020 07:20 | YXH | G - Game Design | GNU C++11 | Accepted | 31 ms | 3800 KB |
| 121531268 | Jul/07/2021 08:47 | iwriaw | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 0 KB |
| 78523293 | Apr/30/2020 02:41 | madrid: Nots0fast, davidberard# | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 0 KB |
| 235693246 | Dec/04/2023 13:29 | UW2137: ahsoltan, ivgechu# | G - Game Design | C++20 (GCC 11-64) | Accepted | 15 ms | 0 KB |
| 103527240 | Jan/06/2021 13:04 | ToBeContinued: EricTsengTy, hyder308116, goodjob_danny# | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 0 KB |
| 246677328 | Feb/16/2024 17:40 | vector.pop_corn();: Ismail_Alrifai, yaser.harba, Ahmad7_7# | G - Game Design | C++17 (GCC 7-32) | Accepted | 15 ms | 200 KB |
| 108517426 | Feb/26/2021 09:54 | Introduction to Programming: AsleepAdhyyan, day_dream, deque# | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 0 KB |
| 73110157 | Mar/13/2020 03:05 | UH++: marcOS, Devil# | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 0 KB |
| 108979729 | Mar/03/2021 09:31 | vjudge3 | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 0 KB |
| 85111653 | Jun/26/2020 12:51 | Predator_Warning | G - Game Design | C++17 (GCC 7-32) | Accepted | 46 ms | 3700 KB |
| 181205107 | Nov/16/2022 16:19 | lmlmlm# | G - Game Design | C++20 (GCC 11-64) | Accepted | 15 ms | 0 KB |
| 74799821 | Mar/30/2020 11:29 | bdzxt | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 0 KB |
| 135030149 | Nov/12/2021 03:59 | 激情热血 VP: Asunder_Squall, Rednusa, AsunderSquall# | G - Game Design | C++17 (GCC 9-64) | Accepted | 15 ms | 1200 KB |
| 235683330 | Dec/04/2023 12:18 | UW1: tnowak, Asymmetry, Markadiusz# | G - Game Design | C++17 (GCC 9-64) | Accepted | 15 ms | 0 KB |
| 271003689 | Jul/17/2024 12:48 | Brovko# | G - Game Design | C++20 (GCC 13-64) | Accepted | 61 ms | 0 KB |
| 235709837 | Dec/04/2023 15:31 | UW: AMPPZ2024 medalists: rtckyw_, t.kwiatkowski, mwiniarek# | G - Game Design | C++20 (GCC 11-64) | Accepted | 1559 ms | 162000 KB |
| 93179170 | Sep/19/2020 12:21 | AChappy: hnust_wangjinlong, hnust_chenjiedong, hnust_zhangpeng# | G - Game Design | GNU C++11 | Accepted | 31 ms | 0 KB |
| 90433175 | Aug/20/2020 07:58 | _gXX | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 300 KB |
| 379152924 | Jun/16/2026 19:04 | Wheres my cappuccino: ArnedeB, qwexd, Noobish_Monk# | G - Game Design | C++23 (GCC 14-64, msys2) | Accepted | 46 ms | 0 KB |
| 86412293 | Jul/10/2020 12:04 | CE_ACM Life From Zero: holmium01, lyuankai, kipple# | G - Game Design | C++14 (GCC 6-32) | Accepted | 62 ms | 66600 KB |
| 70303873 | Feb/04/2020 20:24 | trungams | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 200 KB |
| 120185052 | Jun/21/2021 10:30 | Future Glory: MoRanAirConditioner, A.K.E.E., Rebelz# | G - Game Design | C++17 (GCC 9-64) | Accepted | 30 ms | 0 KB |
| 105139837 | Jan/23/2021 13:00 | vjudge3 | G - Game Design | GNU C++11 | Accepted | 31 ms | 0 KB |
| 132928989 | Oct/24/2021 16:21 | zenlog | G - Game Design | C++17 (GCC 7-32) | Accepted | 30 ms | 1000 KB |
| 104199895 | Jan/13/2021 17:01 | Odyssey: goatzyq, LotusIR, ssyze# | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 0 KB |
| 128710629 | Sep/13/2021 12:08 | vjudge5 | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 3700 KB |
| 192397853 | Feb/06/2023 00:32 | KokushiMuso | G - Game Design | C++20 (GCC 11-64) | Accepted | 15 ms | 0 KB |
| 228548672 | Oct/17/2023 16:01 | Test123: shimeming, alex-lai, JohnDo# | G - Game Design | C++20 (GCC 11-64) | Accepted | 15 ms | 0 KB |
| 307334405 | Feb/22/2025 22:50 | Joacoini | G - Game Design | C++20 (GCC 13-64) | Accepted | 62 ms | 100 KB |
| 351919653 | Dec/04/2025 22:54 | Tralalelo Tralala: 1ncogn1to, mmacik# | G - Game Design | C++23 (GCC 14-64, msys2) | Accepted | 46 ms | 100 KB |
| 84953013 | Jun/25/2020 11:46 | XMUCF: Predator_Warning, saipubw, 691# | G - Game Design | GNU C++11 | Accepted | 31 ms | 4000 KB |
| 375163807 | May/18/2026 22:03 | eduardoleal | G - Game Design | C++23 (GCC 14-64, msys2) | Accepted | 46 ms | 100 KB |
| 93865824 | Sep/26/2020 13:58 | Everyone is stronger than me!: luanzhengyaoqiu, poplpr, Mario_SZ# | G - Game Design | GNU C++11 | Accepted | 31 ms | 0 KB |
| 137783570 | Dec/02/2021 15:30 | Jet Set Radio: Black_n_White, Mellor, GottaGoFaster# | G - Game Design | C++17 (GCC 7-32) | Accepted | 15 ms | 0 KB |
| 79417082 | May/09/2020 00:22 | gafeol | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 4000 KB |