Problem G - Game Design
| # |
When |
Who |
Problem |
Lang |
Verdict |
Time |
Memory |
|
126807921
|
Aug/24/2021 08:48
|
vjudge2 |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
31 ms
|
3800 KB
|
|
71432934
|
Feb/19/2020 14:31
|
MWT: L0TUS, imeimi, tamref# |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
0 KB
|
|
233234521
|
Nov/18/2023 05:14
|
123111111111111_ |
G - Game Design
|
C++20 (GCC 11-64)
|
Accepted
|
15 ms
|
0 KB
|
|
95189108
|
Oct/11/2020 11:18
|
vjudge4 |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
218 ms
|
41300 KB
|
|
105144828
|
Jan/23/2021 14:14
|
vjudge5 |
G - Game Design
|
GNU C++11
|
Accepted
|
31 ms
|
0 KB
|
|
95483708
|
Oct/14/2020 10:42
|
vjudge2 |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
0 KB
|
|
119199586
|
Jun/12/2021 01:31
|
descomUNdiAL: prins, sandoval95, Stephan# |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
0 KB
|
|
126823346
|
Aug/24/2021 12:10
|
vjudge2 |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
3700 KB
|
|
91921689
|
Sep/05/2020 11:24
|
vjudge1 |
G - Game Design
|
GNU C++11
|
Accepted
|
31 ms
|
0 KB
|
|
106086064
|
Jan/31/2021 12:07
|
Lie Down and Eat Melon: onlystar, lztnb, YHHxBULIATANIA# |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
30 ms
|
200 KB
|
|
128567084
|
Sep/12/2021 11:37
|
vjudge1 |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
3700 KB
|
|
95483734
|
Oct/14/2020 10:42
|
Persistent keyboard pegion: Emma194, Count_zero, zhugezy# |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
0 KB
|
|
76290642
|
Apr/12/2020 08:55
|
Bue World: pachico, kopricky, mtsd# |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
0 KB
|
|
126811071
|
Aug/24/2021 09:32
|
vjudge1 |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
31 ms
|
3700 KB
|
|
148263298
|
Mar/04/2022 11:05
|
Smashed Tomato: aarr, afterall, Amoo_Safar# |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
15 ms
|
100 KB
|
|
82448683
|
Jun/04/2020 08:04
|
vjudge2 |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
31 ms
|
300 KB
|
|
93282234
|
Sep/19/2020 23:02
|
Kuroni# |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
1800 KB
|
|
126826608
|
Aug/24/2021 12:56
|
vjudge1 |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
30 ms
|
3800 KB
|
|
99635696
|
Nov/26/2020 14:53
|
vjudge5 |
G - Game Design
|
GNU C++11
|
Accepted
|
31 ms
|
100 KB
|
|
103694541
|
Jan/08/2021 10:56
|
XMUCF: 755352046, facedawn, Eclosion# |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
31 ms
|
0 KB
|
|
93044425
|
Sep/17/2020 15:17
|
m.mahdi2414 |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
400 KB
|
|
95327940
|
Oct/12/2020 12:10
|
vjudge2 |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
0 KB
|
|
95187521
|
Oct/11/2020 11:03
|
vjudge1 |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
0 KB
|
|
88647741
|
Aug/01/2020 11:40
|
vjudge4 |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
3700 KB
|
|
104163090
|
Jan/13/2021 08:30
|
Only_feedback_is_WA: tomzheng77, wrong_answer_on_19260817, EDIEEee# |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
31 ms
|
0 KB
|
|
94617332
|
Oct/04/2020 09:03
|
NaVi_Awson# |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
100 KB
|
|
315941091
|
Apr/17/2025 13:22
|
canetoadcoader |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
62 ms
|
100 KB
|
|
95592244
|
Oct/15/2020 16:57
|
NoName: iaNTU, WillyPillow, ltf0501# |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
0 KB
|
|
86089735
|
Jul/06/2020 06:04
|
vjudge2 |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
4300 KB
|
|
141010300
|
Dec/29/2021 13:07
|
HCMUT.TrippleI(khanhvinh9,tridoan288,LMN1590): LMN1590, tridoan288, khanhvinh9# |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
15 ms
|
0 KB
|
|
88645995
|
Aug/01/2020 11:16
|
vjudge1 |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
3600 KB
|
|
126807390
|
Aug/24/2021 08:40
|
vjudge2 |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
31 ms
|
3700 KB
|
|
241620774
|
Jan/14/2024 23:55
|
TKTO |
G - Game Design
|
C++20 (GCC 11-64)
|
Accepted
|
15 ms
|
0 KB
|
|
127315474
|
Aug/29/2021 11:59
|
jiudge3 |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
4200 KB
|
|
89339934
|
Aug/08/2020 16:54
|
jiangly |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
4200 KB
|
|
127315142
|
Aug/29/2021 11:55
|
jiudge5 |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
4200 KB
|
|
127315223
|
Aug/29/2021 11:56
|
jiudge2 |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
4200 KB
|
|
127313470
|
Aug/29/2021 11:32
|
jiudge2 |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
4200 KB
|
|
127315272
|
Aug/29/2021 11:57
|
jiudge4 |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
4200 KB
|
|
93859191
|
Sep/26/2020 12:33
|
123: 19992147, LiGuanlin, Yzm007# |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
218 ms
|
49400 KB
|
|
126811863
|
Aug/24/2021 09:43
|
vjudge4 |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
3700 KB
|
|
104420650
|
Jan/15/2021 17:13
|
Plalyy |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
0 KB
|
|
99635581
|
Nov/26/2020 14:52
|
vjudge4 |
G - Game Design
|
GNU C++11
|
Accepted
|
15 ms
|
100 KB
|
|
127315348
|
Aug/29/2021 11:58
|
jiudge1 |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
31 ms
|
4200 KB
|
|
135039888
|
Nov/12/2021 04:50
|
ForeverFST# |
G - Game Design
|
C++17 (GCC 9-64)
|
Accepted
|
15 ms
|
1200 KB
|
|
79405655
|
May/08/2020 21:19
|
[UNIFEI] Eu sou a Lontra: GustavoGuerra, Kallaseldor# |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
31 ms
|
3600 KB
|
|
106456774
|
Feb/04/2021 16:15
|
huner |
G - Game Design
|
GNU C++11
|
Accepted
|
15 ms
|
0 KB
|
|
94627345
|
Oct/04/2020 11:27
|
funer |
G - Game Design
|
C++14 (GCC 6-32)
|
Accepted
|
31 ms
|
300 KB
|
|
95194079
|
Oct/11/2020 12:08
|
vjudge5 |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
46 ms
|
100 KB
|
|
91912906
|
Sep/05/2020 09:28
|
vjudge2 |
G - Game Design
|
C++17 (GCC 7-32)
|
Accepted
|
31 ms
|
100 KB
|