| # | User | Rating |
|---|---|---|
| 1 | Benq | 3676 |
| 2 | Kevin114514 | 3659 |
| 3 | jiangly | 3640 |
| 4 | turmax | 3450 |
| 5 | tourist | 3382 |
| 6 | strapple | 3360 |
| 7 | Um_nik | 3354 |
| 8 | squareOf105 | 3348 |
| 9 | maroonrk | 3312 |
| 10 | idontwannadothis…e | 3191 |
| # | User | Contrib. |
|---|---|---|
| 1 | Qingyu | 155 |
| 2 | nik_exists | 151 |
| 3 | maspy | 149 |
| 4 | AmShZ | 145 |
| 5 | Um_nik | 143 |
| 6 | Errichto | 139 |
| 7 | BledDest | 136 |
| 8 | adamant | 134 |
| 9 | maroonrk | 132 |
| 10 | cry | 130 |
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+10
getting a hunch that this one is going to be one hell of a ride or maybe 567 is still haunting me who knows |
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+4
maverick16 thats why there is a div1 too. I think the problems were very interesting. |
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0
count me in too |
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+15
Will there be contest today considering the server problem? |
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0
ohhkk |
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0
ok i got your point thanks |
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0
yup but most of the times its O(1). i think this test case was made to avoid ump as lot of collisions is happening but still using ump is better than map right? |
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0
okk thank you! |
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0
In average case its O(1) atleast read what you are sending |
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0
i am just a beginner. i have studied o(1) for unordered map in general. can you please tell me why map wprking instead of ump |
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0
In map data is stored in sorted order while in unordered map it is not. operations like insert delete takes log n in map while o(1) in unordered |
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+3
Yeah it worked thanks ! but why was it not working with unordered map. they are faster right? |
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0
when will the ratings come? |
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+6
their slowest system testing in the history |
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0
great now stuck at 79!! |
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0
can you show the steps? |
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0
1 5 2 2 2 2 4 why this will give yes in A? |
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0
how? |
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+10
I cant see the code of others (it is almost 2hrs) |
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0
same |
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